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quiqlox
I am a skilled music producer and composer specializing in cinematic intensity and dark atmospheres. With over a year of intensive experience in the industry, I have developed a signature style that focuses on emotional impact and professional-grade production. I don't just make tracks; I build the sonic identity of your project.
Pricing
note: the price will change if you dont want 6 minutes of a track or a diffrent number of minutes. example: if you want 3 minutes then the price will drop to 4.5k (for the full track commision) or less or more depending on the complexity of the track youre asking for. that includes basic track and cinematic / orchestral track the same. simple: less minutes = price will be lower. more minutes = price will be higher.
higher complexity = higher price. lower complexity = lower price. please discuss this with me in dms about the prices. and read carefully before asking questions
BASIC track
1.5k
/per track
Seamless Audio Loop
Mixing & Mastering
3 Revisions
Fast delivery (Varies by availability)
FULL track
9k
/per track
Full Composition (Up to 6 mins)
Advanced Mixing & Mastering
Unlimited revisions
Delivery: ~1 week
CINEMATIC / ORchestral track
25k
/per track
Elite Sound Architecture + High-Fidelity Audio Mastering
Complex Layering & SFX
Priority Support + Priority Delivery (3-5 days)
Commercial Rights Included
MONTHLY RETAINER
115k
/month
Direct Discord Access + Daily Updates
Fastest Priority Queue + Daily Collaboration via Discord
Exclusive Commercial Ownership
Roblox Studio Implementation + Source Files (.FLP) & Stems Included
Pause or cancel anytime
Popular
Custom Audio package
FUll Custom audio package
Perfect for polished Indie titles and Roblox games looking for a unique sonic identity without the AAA price tag
43k
/Per pack
Essential Soundtrack Scope – A focused set of tracks (typically 3-5) covering your game's most critical phases, such as the Main Menu, Core Gameplay, and Key Events.
Unique Sonic Identity – Every track is composed from scratch specifically for your project—ensuring zero reliance on overused, generic asset store loops.
High-Fidelity Output – Industry-standard mixing and mastering delivered in 24-bit WAV format, ensuring crystal-clear audio across all speaker systems and headphones.
Standard Revision Cycle – Includes 2-3 rounds of revisions to ensure the atmosphere and energy align perfectly with your creative vision.
Premium / Deluxe Custom audio package
Recommended for large scale projects
85k
/Per pack
Extended Soundtrack Scale – Comprehensive audio coverage for large-scale projects, typically including a broad palette of 8+ custom tracks.
Dynamic & Adaptive Audio – Music delivered in multi-track layers (stems), allowing the soundtrack to evolve and react in real-time to player actions.
Full Commercial Security – Comprehensive licensing terms tailored to protect your brand and ensure long-term exclusivity for your project.
Priority Workflow & Unlimited Revisions – Dedicated support with an accelerated timeline and unlimited minor tweaks to ensure absolute perfection.
Marketing & Trailer Support – Bonus alternate versions and "impact" edits specifically optimized for trailers, TikTok, and social media promotion.
Special packages
The packages are being worked on. release soon
Random tracks sale
not available at this moment.
FAQ
Technical Specifications
What is the file format and quality?
All audio assets are delivered in high-quality WAV (24-bit / 44.1kHz) format to ensure the best possible sound on any speaker system. Compressed MP3 versions are also included for mobile optimization.
Are the loops "seamless"?
Yes. Every ambient track and background loop is precision-cut to ensure there are zero pops or clicks when the track restarts in your game engine.
Do you provide "Stems" for the tracks?
For the $149.99 Premium Bundles, we include full stems (separate tracks for drums, bass, synths, and FX). This allows you to dynamically change the music layers based on the player's actions in-game.
Custom Work & Support
Can you customize a track from the bundle for me?
If you need a slight adjustment (e.g., making a track longer or removing a specific instrument), feel free to reach out. Small tweaks for bundle owners are often provided at a discounted rate.
Do you take commissions for original game scores?
Absolutely. If the bundles don't fit your specific vision, I am available for custom OST compositions. Contact me via the form below or Discord with your project details.
I lost my download link, what should I do?
Don't worry. Just send an email with your transaction ID or the email address used during purchase, and I will resend your access link within 24 hours.
Usage Restrictions (Safety First)
Can I use these sounds to train AI models?
No. Use of any audio assets from this store for the purpose of training generative AI models is strictly prohibited.
Can I use the music in a project that promotes hate speech or illegal content?
No. We reserve the right to revoke the license if the music is used in projects that violate basic ethical standards or legal regulations.
I lost my download link, what should I do?
Don't worry. Just send an email with your transaction ID or the email address used during purchase, and I will resend your access link within 24 hours.
Custom OST Services
Do you offer custom soundtrack services?
Yes. If you need a unique sonic identity for your game, I offer custom OST packs. This includes exclusive compositions tailored specifically to your game's world, characters, and mechanics.
How does the custom process work?
We start with a briefing session where we discuss references, moodboards, and gameplay. I then provide draft demos for feedback before delivering the final, polished tracks.
What is the pricing for custom work?
Custom projects are quoted individually based on the complexity and length of the soundtrack. Please contact me with your project details for a bespoke estimate.
OSt selling
How many osts per person do you sell? including bundles
1 person can buy an bundle or a track thats for sale. you should also contact me trough email or discord about your project so i can release it the soundtrack
Why do i need to contact you?
I would love to hear about your project youre buying the bundle or the OST for! after we discuss you can pay for the bundle or ost you wanted to buy accordingly.
How do I start the ordering process?
To maintain high quality, I don't accept direct payments before a project review. Use the contact button to tell me about your game. If we’re a good fit and agree on the release terms, I’ll send you a private link to complete the secure payment through Payhip.
Rights & Ownership
Do I own the music after purchase?
I retain full Copyright and Ownership of the music. When you purchase a package, you are buying a license to use the music exclusively for your specific project (e.g., a Roblox game, film, or stream).
Can I resell the music?
No. The license is granted solely to you for your project. Reselling the files to third parties or uploading them to "stock music" libraries is strictly prohibited.
Do I need to give you credit?
For the Standard package, a credit mention is required. For the Deluxe package, you receive a "No Attribution Required" license, meaning you don't have to list my name in the credits (though it is always appreciated!).





